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Monday Updates, Strangers, and a blogger in trouble
Authored by: Temper on
Tuesday, January 25 2011 @ 08:18 AM UTC
I'm gonna be the first to say... I don't really like the idea of Strangers as a playable race. Not from what I've seen so far, anyways. The race just seems like it would inherently cause drama. Also, it'd be hard for me to RP with one, from what very little I've seen (And I'm willing to admit I've seen very little, just like everybody else-I'm basing my judgement on what I've seen, here.), Strangers are Not Nice. And not fun to be around. I love the idea of new races. However, my initial position on Strangers is "No thanks." I'm still very open to being surprised though.
In essence, I've said nothing of import. Carry on with your amazing show, good sir.
Monday Updates, Strangers, and a blogger in trouble
Authored by: CavemanJoe on
Tuesday, January 25 2011 @ 08:32 AM UTC
I'm not honestly sure whether Strangers would be able to communicate with non-Stranger players. They may well be so unlike any other race on the Island that it'd be like playing an entirely different game.
Or they might just be palette-swapped Jokers with slightly different skills.
Monday Updates, Strangers, and a blogger in trouble
Authored by: Kuroiten on
Wednesday, January 26 2011 @ 12:02 AM UTC
Based on what brief glimpse we've had of Strangers, I think that having them unable to communicate with other players would be against what drives them. This particular Stranger could be an outlier in Stranger society, true, but it seems that a desire to communicate with others, despite their strangeness, is what drove the Island's first encounter with them. Perhaps we were being innoculated against the dark power that emanates from Strangers before they reveal themselves fully? Perhaps, for whatever reason, they physically couldn't communicate with us before?
I don't know how much of the Strangers you have plotted out, CMJ. But playing with polar opposites is one of my favorite pastimes in stories, and the possibilities that the Stranger/Joker/Dancer dynamic presents are tantalizing. *thunderclap from hovering brainstorm*
Monday Updates, Strangers, and a blogger in troubl
Authored by: LadyRavenSkye on
Monday, February 07 2011 @ 06:47 AM UTC
I've thought about this. Even made doodles of Skye and her friends as Strangers. I thought of the people on the Island... those people on the Island that make you want to leave an outpost because of their powerplay/constant drama.
I am not for Strangers becoming a race, because the people I am thinking off will just become Strangers so they can powerplay them and take out the actual enjoyment of playing a Stranger. It's like when some people play kittymorphs. "Oh, I can become a furry, and snuggle roughly in NewHome... because I am a cat person, no one will take offence."
I can see this happening with Strangers: "Oh... look, I am now the most powerful race in the game. BEHOLD YOU ALL HAVE RADIATION POISONING! BWURAHAHAHAHA! Everyone must respect me! YOU MUST! DO IT! I AM A STRANGER AND YOU ARE NOT!!11111" I know this wont really happen, but the person(s) I am thinking of will do it.
Now... if I was to play Skye as a stranger.... it would be interesting. I would enjoy it. She'd flitter around in her hedge maze, waiting for her friends to find her if they go "Oh. Hey... Where is Skye? Probably in her maze doing things." She'd be "Oh... my friends," and turn her head around all freakly and chase them with a giant needle. That crazy scooby-doo chase music would start... they'd run away and be like "OH GOD." While Skye faces the drive, becomes another less creepy race, finds her friends and be all "HAI EVERYONE." The chase would begin again... and times would be good.
Or somewhat good... I wont be making Skye a Stranger if the option becomes available. I'd only mess it up.