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Emily Bundle Mk II?
Started by:snicker, Aug/16/10 01:10 PM
I know it's only 9am eastern US, but
some of us have been up for hours ;)
Will the Emily Bundle be available
soonish, or is it limited to only people
who attempted to purchase it
previously? Snicker
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2
By: snicker
Aug/16/10 02:29 PM
Dwellings: recoding to prevent future ca....
Started by:CavemanJoe, Aug/30/10 04:45 PM
Okay, two things: Firstly, thank you.
You lot are awesome. I was waiting for
the whiny E-mails that you'd get if any
other game had a cataclysm of this scale
- not a single one. Well, one, but
that's to be expected. We've got
something specia
3504
10
By: Reverb
Nov/19/10 02:04 PM
Dwelling Suggestions
Started by:K.K. Victoria, Mar/02/10 01:52 AM
Just starting this thread for some minor
suggestions so we can keep them off of
the Dwelling Feedback thread, if that
makes things easier. The issue that
I have a suggestion for is decoration.
Someone raised the point that adding a
plant doesn't requi
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By: calliaphone
Aug/31/10 01:42 PM
Donator Points
Started by:Awesome the Superhero, May/06/10 06:11 AM
I would appreciate it if there were a
value on the donator widget telling me
how much i'd get for my money. Even if
it's in pounds, I can do the conversion
on my own, but right now there's nothing
up there. Just throwin' it out there,
people.
1140
1
By: Count Sessine
May/06/10 06:23 AM
discussion about the development poll
Started by:nude b, May/27/10 03:13 AM
[quote]Features that let me tell a story
or express myself (IE Housing addons,
Public Notices and so on) (32 -
17.3%) Features that make roleplaying
with other players easier or more
enjoyable (IE AJAX Chat, more and
different ways to communicate, et ce
2244
5
By: Derander
May/28/10 06:50 AM
Default Text Color
Started by:Raiment, Nov/24/09 02:43 AM
For the record, yes, this mistakenly
went to the wrong forum. I've posted it
there and this can get deleted at any
mod's behest. Now this is just a
quick suggestion I'm throwing out for
the roleplayers and the inherently lazy
(myself included?). I'd
2468
4
By: Raiment
Nov/24/09 09:22 PM
Curious Looking Rock
Started by:Count Sessine, Feb/28/12 04:18 PM
Hey, guys. Examine it again. That is
all. [color=darkred]Please, if you
choose to comment here --
[/color][b][color=darkred]no
spoilers.[/color][/b]
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15
By: tehdave
Mar/17/12 03:25 PM
Cookery
Started by:crashtestpilot, Jul/06/09 09:10 PM
Got this error message: You fry up your
lovely meaty loveliness, and sit down to
eat. You gain some Stamina! Warning:
The navhead template part was not
found! Warning: the title piece was not
found in the navhead template part!
() Warning: The navite
1164
3
By: CavemanJoe
Jul/06/09 10:04 PM
Consistent hotkeys
Started by:FunnyMan, Dec/03/09 08:16 PM
Some of the common hotkeys really need
to be made more consistent. It's
disproportionately frustrating when you
hit a key expecting one thing to happen,
and something else happens. For
instance, I keep getting stuck in eBoy's
because I hit V to return to
2282
12
By: Sloth
Dec/05/09 12:17 AM
Commentary expiration and server perform....
Started by:CavemanJoe, Jan/31/10 07:22 PM
There are 575 pages of commentary in
Common Ground. Common Ground is among
the most heavily-accessed pages on the
site, and the query that grabs the
commentary is the biggest
drain. Given that we have the HTML
export function for interesting scenes,
wo
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By: KimmyMonstah
Mar/11/10 03:33 PM
Combat Hotkeys
Started by:Maniak, May/09/11 09:11 PM
Automatic Fighting ([b]%[/b]) For 5
Rounds ([b])[/b]) For 10 Rounds To the
[b]D[/b]eath[/p] CMJ sayeth in Radio
Banter: The new hotkeys are here to
stay, to make way for our awesome new
combat system coming very soon. I
think they're ugly, and I h
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By: Iriana
May/13/11 01:00 AM
CMJ: Time for a Monday Update?
Started by:Awesome Fred, Jun/02/12 05:29 PM
Considering your last Monday Update™ was
on [b]June 07 2011[/b], I think you're
due for another of those weekly Monday
Updates. I'm interested in what's in the
pipeline, what goodies you have planned
for us, and above all, some sort of
priority list to see
2243
5
By: CavemanJoe
Jun/03/12 03:17 PM
Bugs, and features, and money. Oh my!
Started by:Zoinks, Jun/21/15 03:16 PM
I've been thinking about this a lot
lately. Our beloved Island is clearly
having troubles. Maybe not troubles it
hasn't experienced before... but still,
troubles. As of writing this we're a
little over $500 behind in our monthly
goal. We haven't had a sin
2745
7
By: Trowa
Jun/29/15 02:53 PM
Bug? Did something change with Decoratio....
Started by:crashtestpilot, Jun/30/10 07:00 PM
So, I have a bunch of stuff enqueued in
terms of deco jobs, but I can't see them
on the left hand nav bar the way I used
to. (IE, you don't have the right
equipment to do this job...). This is
not how it used to be, and am wondering
if something changed.
1413
3
By: Cousjava
Jul/01/10 07:11 PM
Bug Repellent and Fly Swatter
Started by:Zoinks, Jul/01/15 04:42 PM
This month we get 2 Monthly Mementos! To
grab them both, simply donate $10. Grab
'em both while they last, cause these
ones should be really helpful, overall
stamina-wise. Now, onto what they
do. The Bug Repellent, after you spray
it over your body, gi
1230
1
By: Zoinks
Jul/01/15 05:12 PM
befriending the watcher?
Started by:xoyv, Jul/25/10 08:39 AM
well, i found myself on the failboat for
the third time (dam that ferry man), and
when i approached the watcher, i found a
new option to talk to the watcher about
her turtleneck. so i clicked on it, and
a whole bunch of text later i was back
on the island,
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By: Ninja Waffles
Aug/31/10 06:35 PM
Any interest in a specialised client?
Started by:wvf, Dec/29/10 09:12 AM
Hi! I've been thinking of making a
stand-alone program which would act as a
client for Improbable Island. Why would
I want a client when I've a perfectly
good web browser, you ask? Simple:
Instead of fighting to the death, you
would be able to fight to the
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15116
63
By: Omega
Oct/24/11 01:44 AM
Alright, now I'm curious...
Started by:K.K. Victoria, Nov/28/09 06:52 AM
I was just walking through my
Preferences, and I saw this: "You
are safe from the effects of Outpost
invasions until you pass level ten in
your first Drive Kill. Would you like to
opt-in anyway?" ---I am [i]very [/i]
curious...
2356
16
By: Hairy Mary
Dec/03/09 06:53 PM
Abandoned Dwellings (again)
Started by:CavemanJoe, Dec/10/10 04:54 AM
Hey, folks. Yeah, let's drag this up
again. Right now we've got some map
spaces that have multiple, unbuilt
Dwellings on them. I don't think that's
cool, and I reckon we should do summat
about it. But, we don't want to end up
erasing the awesome Dwel
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By: CavemanJoe
Dec/16/10 05:59 AM
147 players online, mostly rookies, and ....
Started by:CavemanJoe, Nov/04/09 07:03 PM
I think the new datacache is a success.
:) http://www.improbableisland.com/runmodule.php?module=serverload Previously,
once we had more than 110 players
online, page load times increased beyond
one second. Before that, when we
weren't caching modulepref
2132
7
By: Pinche Cabron
Nov/04/09 11:41 PM
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