I have a couple ideas for contrivances and contraptions.
I have two new proposed contraptions. One would be a toggle switch for locking doors. When activated it switches the lock status of a specific door from locked to unlocked or vice versa. The second would do the same thing except it would be for all doors in a room.
For the contrivance, I propose every time a player enters a place after a natural new day this contrivance will pass.
Isn't the toggle door lock idea essentially just a combination of the Lock and Unlock Door Contraptions? How would this be useful?
A Contrivance to test for New Day though, I can definitely see a use for that. So a vote from me there.
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