Subject: Updated Nutritional Value Greasemonkey Script

Posted on: January 05 2016 @ 03:41 PM
By: nader

Content:

I wanted to change fledermaus' meat script, so that it automatically loaded all of the known values of meat for each NPC. Currently, the script will only store values once you encounter them (i.e. skin them), and then adds them to a local memory, which is lost each time you restart your web browser.

All I did was grab the values from the wiki of lies, and had the script automatically add every value the first time you skin in game, then when you hover over the "Clean the carcass of..." the three meat values (Crap, Decent, Good) should show up under your cursor.

The script is still quite simple, but may run a bit slow the first time it loads. I was hoping a few people could try it out for me and let me know if it works for them. It currently works for me using the latest version of Firefox and Greasemonkey.

Code is https://gist.github.com/anonymous/2f32643b500f00775546



Replies:

Re: Updated Nutritional Value Greasemonkey Script

Posted on: January 05 2016 @ 03:58 PM
By: nader

Content:

Sorry, just realized I posted this in the wrong forum


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