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 EXP growth with DKs OR Why level 1 sucks
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Zpatula
 Sunday, January 31 2010 @ 11:23 PM UTC  
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My last drive kill (43rd): it took two and a half 'days' to get to level two. The rest of the DK took three 'days'.

How about a higher likelihood of running into the Tattoo Mutant or the Magpie at level one for higher DK players, plus a more substantial experience bonus for defeating them?


I ATE PINEAPPLE!
 
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ImNewHere
 Tuesday, February 23 2010 @ 03:45 AM UTC  
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I have noticed that it does take quite a bit longer for level one to go by, but I've been using all that extra time for big trouble hunting and for getting more req as fast as I can to get the better armor and weapons if I can. Even with screwing around building my house (and having 19 stone I hauled all the way to New Home stolen) I still have enough to advance after a few days. I don't know about at level 40 and above, but it has not bothered me yet at 34 DKs.


 
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Beeker
 Wednesday, February 24 2010 @ 06:36 AM UTC  
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Quote by: Zpatula
How about a higher likelihood of running into the Tattoo Mutant or the Magpie at level one for higher DK players, plus a more substantial experience bonus for defeating them?[/p]


Aieeeeeeeee, please no no no! Horrible awful Tattoo horrible awful Magpie how I hates them!


 
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talkydoor
 Wednesday, February 24 2010 @ 01:44 PM UTC  
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Something that really makes level 1's easier is, of course, overrun outposts. Really, really easy.

(No, of course I wouldn't exploit the stamina-free hunting for my own ridiculous aims. *cough*)


 
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