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Swede
 Saturday, December 18 2010 @ 11:16 AM UTC (Read 11416 times)  
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Well I assume it is a new one as I hadn't read anything about it yet.

Anyway I just met Akira and wanted to say I enjoyed the story immensely.
Hope it will be continued in some form.


Edit: And I've been intentionally vague about this as not to spoil the surprise for other.


 
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D Valentine
 Saturday, December 18 2010 @ 12:45 PM UTC  
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I also ran into this quest and enjoyed it. The story was also well-written. Big Grin


 
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Ashtu
 Saturday, December 18 2010 @ 03:42 PM UTC  
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hmmm. Think I've got to pan this one.


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Ashtu
 Saturday, December 18 2010 @ 04:23 PM UTC  
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Quote by: Ashtu

hmmm. Think I've got to pan this one.

Ah, screw this - I just couldn't handle it. I mean, it was too wooden, y'know? The metric was so wrong, you could have bowled me over with a piece of thread!
.............

Well - I guess maybe it was kinda shiny. Maybe even - cleaver?


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Cenobite
 Sunday, December 19 2010 @ 12:40 AM UTC  
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I just got it and now I get to have the fun of playing though it.

Just giving me more reasons to check every thing out in every outpost.


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Reverb
 Thursday, December 23 2010 @ 09:58 PM UTC  
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Hell yeah! That first scene fitted my character like nothing ever before Big Grin

Thank You, CMJ!


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hajen
 Friday, December 24 2010 @ 02:05 AM UTC  
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this was good; it had my hook, line, and sinker. i had my piece of paper out and writing down the locales, when i got the kicker...

i have to admit i guffawed and i only admit that, because i feel Dan and/or Emily deserve that payoff for a fine example or storytelling. Wink


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Iriana
 Friday, December 24 2010 @ 06:09 PM UTC  
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I really loved it. Fine writing indeed. It made me appreciate more than ever the fact that we have both Dan and Emily writing our game now! Sniffle-making as it was, it made me pretty happy.


 
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Beeps
 Friday, December 24 2010 @ 09:05 PM UTC  
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I have to admit I was just a little disappointed by it. It's well written, gives us a lot more insight to the characters, but... Felt for too on-rails for me to enjoy. I was getting excited that we actually had a reason to go to each outpost before the end of Sheila's section. It felt less like a quest and more like a story. Nice, but lacking any interaction. Just my two cents.


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CavemanJoe
 Friday, December 24 2010 @ 09:34 PM UTC  
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Aye, I knew when I activated it that I was walking a very, very fine line between game and embedded short story. Future quests will have more in the way of player interaction. Mr. Green


 
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Beeps
 Friday, December 24 2010 @ 09:38 PM UTC  
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Whoo~
Like I said, it's still well written. Please don't hate me. Oh god where's my hunter lodge bag?!


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Bakemaster
 Tuesday, January 04 2011 @ 03:16 PM UTC  
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Quote by: CavemanJoe

Aye, I knew when I activated it that I was walking a very, very fine line between game and embedded short story. Future quests will have more in the way of player interaction. Mr. Green


No reason you have to be consistent. The more content accumulates, the less people will care if some of it is story and some of it is more participatory. They can just shrug off the bits they don't fancy.

Loved this one to bits.


Unofficial Improbable Island out-of-character chat is at irc.foonetic.net, channel #iisland - come on by!
 
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Aeridus
 Wednesday, January 19 2011 @ 11:49 PM UTC  
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I've been all around Kittania and I still haven't seen Akira yet. I feel like I'm missing out. Frown Could someone PM me a hint?


 
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Ashtu
 Thursday, January 20 2011 @ 02:21 AM UTC  
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Quote by: Aeridus

I've been all around Kittania and I still haven't seen Akira yet. I feel like I'm missing out. Frown Could someone PM me a hint?

Visited Maiko recently?


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CavemanJoe
 Thursday, January 20 2011 @ 04:46 AM UTC  
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To trigger Maiko's Pan, you have to have talked to The Watcher about her turtleneck.


 
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Maniak
 Thursday, January 20 2011 @ 10:06 AM UTC  
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You mentioned on Twitter that there were two quests at the time. Maiko's pan and a silly one would arrive a week later. Is the new scary Stranger introduction the eventual silly thing, or something completely different? What happened to it?


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Hairy Mary
 Thursday, January 20 2011 @ 12:40 PM UTC  
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Quote by: Maniak

You mentioned on Twitter that there were two quests at the time. Maiko's pan and a silly one would arrive a week later. Is the new scary Stranger introduction the eventual silly thing, or something completely different? What happened to it?



I'd hardly describe the encounter with the Stranger as "silly". Downright scary would be closer to the mark.


 
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Maniak
 Thursday, January 20 2011 @ 01:03 PM UTC  
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Hence the question, what happened to the Silly Quest?


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Ashtu
 Thursday, January 20 2011 @ 02:21 PM UTC  
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Quote by: Hairy+Mary

I'd hardly describe the encounter with the Stranger as "silly". Downright scary would be closer to the mark.

That's "silly" as in "the Spanish Inquisition was silly."


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Chimental
 Thursday, January 20 2011 @ 02:54 PM UTC  
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Quote by: Ashtu

Quote by: Hairy+Mary

I'd hardly describe the encounter with the Stranger as "silly". Downright scary would be closer to the mark.

That's "silly" as in "the Spanish Inquisition was silly."



Hmm. Didn't expect that.


I make the many models of a mutant individual. To make them I use vegetables, animals, and minerals. From robot bugs to zombie bears to many singing barnacles.
 
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