I hope this doesn't get thread-buried, but we need to talk about build actions.
So: Let's say we're logging.
Action 1 is cut wood. Action 2&3 is get the f****** log out of your backpack (show inventory, then NO hot key to get the log out of your pack, so you try to keep your cursor somewhere in the vicinity of where you LAST got the log out of yr. backpack.)
So, now you've calculated your stam remaining, there's a pile of wood at your feet, and then you'll load and schlep it to your build site.
Hate to say this, but this is both inefficient, and vaguely r*tarded.
First, why would any character in their right mind load up their BP so that their next action requires MORE stam?
Makes no sense.
Default should be cut wood, and then immediately drop the wood to the forest floor.
No one yards timber when they're cutting. It's unsafe.
Similarly, should be the option for multiple cuts (ie, cut 5, or cut X where X is a variable number that is player defined.)
When doing carpentry, adding a single log at a time is cumbersome enough, but allows for careful stam conservation. No change request from me on this front.
But logging. Damn.
That could use some lipstick.
All best,
~CTP