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 If I could change one small thing on The Island
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Ashtu
 Saturday, April 02 2011 @ 02:41 PM UTC  
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Quote by: Maniak

....another contestant that could do it after 3 DKs.....

.....although to be fair, Ashtu's sister actually did that (on a personal dare), with the help of a zero-rank DK run. Think she had about 5 DK's at the time, don't remember exactly.


Thank you.
 
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Maniak
 Saturday, April 02 2011 @ 03:01 PM UTC  
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Quote by: Ashtu

Thursday, March 31 2011 @ 04:20 PM BST

Quote by: Maniak

I'd like a more difficult Bastard rank. I can do one unarmed and in the nude, and there's another contestant that could do it after 3 DKs. Something tougher would be nice.


April Foolishness?



No, I are serious cat and this is serious thread, etc. I don't know how on earth the other contestant did it (although I have a more than a few ideas..) but it happened. As far as my run, it was actually a whole lot easier than I expected. Hence my request.


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dizzyizzy
 Saturday, April 02 2011 @ 03:38 PM UTC  
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Quote by: Maniak

Quote by: Ashtu

Thursday, March 31 2011 @ 04:20 PM BST

Quote by: Maniak

I'd like a more difficult Bastard rank. I can do one unarmed and in the nude, and there's another contestant that could do it after 3 DKs. Something tougher would be nice.


April Foolishness?



No, I are serious cat and this is serious thread, etc. I don't know how on earth the other contestant did it (although I have a more than a few ideas..) but it happened. As far as my run, it was actually a whole lot easier than I expected. Hence my request.



How many hitpoints do you have?


 
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Chimental
 Saturday, April 02 2011 @ 03:58 PM UTC  
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Quote by: dizzyizzy

Quote by: Maniak

Quote by: Ashtu

Thursday, March 31 2011 @ 04:20 PM BST

Quote by: Maniak

I'd like a more difficult Bastard rank. I can do one unarmed and in the nude, and there's another contestant that could do it after 3 DKs. Something tougher would be nice.


April Foolishness?



No, I are serious cat and this is serious thread, etc. I don't know how on earth the other contestant did it (although I have a more than a few ideas..) but it happened. As far as my run, it was actually a whole lot easier than I expected. Hence my request.



How many hitpoints do you have?



Calculating how many hitpoints I had when I first did a bastard, factor in the amount of points needed to counter each attack and defense point I had and bring it down to just 3 points, divide by zero and you get...

eight bajillion and twenty three.


I make the many models of a mutant individual. To make them I use vegetables, animals, and minerals. From robot bugs to zombie bears to many singing barnacles.
 
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Maniak
 Saturday, April 02 2011 @ 04:26 PM UTC  
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Quote by: dizzyizzy

How many hitpoints do you have?


I have 370 at level one. It doesn't matter, I could do the same with 150 or 1500 hitpoints. It would take a Titan more to offset healing cost, but the end result is the same.


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Beeps
 Sunday, April 03 2011 @ 07:04 PM UTC  
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As promised earlier, a rough "1/5/10 option set for insult training" implementation lies here.


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Ahab
 Sunday, April 03 2011 @ 08:18 PM UTC  
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...I would have the "New day in: 00:00:00" auto-update.


 
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Buddleia
 Wednesday, April 06 2011 @ 03:48 AM UTC  
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I would add an FAQ link to the Failboat. For the rookies to read while they're stuck there, and, on occasion, so that we could point people to it to remind them of things.


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CavemanJoe
 Friday, April 08 2011 @ 05:50 AM UTC  
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Quote by: Beeps

Could autocomplete="false" be removed from the commentary form? I've heard a lot of people saying that they've stopped using GREM because it means having to retype the entire message, or at the very least copy-pasting it, which can be a pain to recolor with the small size of the input bar.



I think I'll make a pref for this. Some folks like it, some folks don't.



This is now a pref.


 
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Matthew
 Saturday, April 09 2011 @ 10:50 PM UTC  
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Quote by: CavemanJoe

This is now a pref.



Awesome. I will not personally use it, but I'm sure many will! Thank you.

Another suggestion, or rather several, I guess. Robot is completely horrible and needs a serious looking-at. But I think what would help a lot is making the stamina cost to heal percentage based instead of a per-HP-point rate. I did a robot run recently, and I have over a thousand HP at level 1. I swung for the Pinata and twisted my ankle, and it cost me over 50% of my stamina to heal up to full. That's kind of dumb.

Maybe a robot-only food in CC?

Maybe making the Glass Skin penalty a little less completely crippling? If you could visit the hospital tent, it wouldn't be so bad, but the lack of any reliable way to heal just compounds it into a serious disadvantage. -25% instead of -50%? Stabbity Claws bonus could be reduced along with it for balance.

There's just no reason to play Robot right now over any other race in the game, and that makes me sad because I love the idea of the Robots.


 
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Suffuri
 Saturday, April 09 2011 @ 11:16 PM UTC  
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I would sit and read monster text... But then it breaks perfect strings. Maybe a screen with descriptions that you then click Fight! afterwards, or something... I love to read em but not if it means losing records.
Maybe a toggle on/off in user preferences?


 
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Maniak
 Saturday, April 09 2011 @ 11:28 PM UTC  
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Thanks Matthew, for bringing this up. The races could use a rebalancing. KittyMorphs, Jokers and Midgets are the most viable options, the rest hardly gets picked.

This is what nerfs robots, in my view:

No sliding scale for healing, and a system that uses 0.04% stamina per point to heal.
New pubs? Robots can't drink. This makes them weaker in comparison to the other races.
No food is one thing, but every way to gain even the tiniest bit of stamina involves a big risk. Even if they get solar panels to tie into the weather, they'll still get shafted because it's bleeding raining so often.

How about the repair-subroutine is always active, at say 5 points per round? That'll help.
Healing should be percentage based, say 5% stamina to repair 100%?
Overclocking/overheating - heat levels should diminish over time when no longer overclocked, and heat levels should drop after you overheated and took damage.

Robots are awesome, and they are playable, but they're difficult.


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Trowa
 Sunday, April 10 2011 @ 01:26 AM UTC  
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Quote by: Maniak

Overclocking/overheating - heat levels should diminish over time when no longer overclocked, and heat levels should drop after you overheated and took damage.



I'd even accept it if overclocking automatically switched off when it causes damage, and maybe even go so far as to not allow re-overlocking that system for a period of time until you fully heal or something. "You broke it, so you can't touch it again until X."


Something something unintelligible gibberish something.
 
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Awesome Fred
 Sunday, April 10 2011 @ 08:29 PM UTC  
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Can we just double most buffs' durations? 20 rounds seem to disappear in an instant. Neutral I know it won't address balance problems at all, but the amount of clicking involved with efficiently drinking coffee, spring water, and various pub drinks for prime combat is absurd. The limiting factor of actions in games should be a resource to manage like money and stamina, not boredom.


 
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Docenspiel
 Tuesday, April 12 2011 @ 01:48 AM UTC  
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This might be quite an annoyance for coding and what-not, but I'd like some board and card games people can play against each other. I'd love to play someone in a game of chess or poker without having to use another site.

We've already got gambling in pubs (well, we've got machines that take your req and cigs), why not a little table tucked away in a quiet corner for games of strategy and/or deceptiveness?


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dizzyizzy
 Tuesday, April 12 2011 @ 02:21 AM UTC  
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It'd be cool if we could buy and sell crates at eBoy's. Gambling on their contents woud be cool.


 
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Beeps
 Tuesday, April 12 2011 @ 02:26 AM UTC  
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Quote by: dizzyizzy

It'd be cool if we could buy and sell crates at eBoy's. Gambling on their contents woud be cool.


I'm inclined to agree, but with the stipulation that it tells you what was in the crate when you sell it. Without knowing what was actually in it, one can't find out if they actually made a profit, or if they lost out.


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Maniak
 Tuesday, April 12 2011 @ 12:48 PM UTC  
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Aren't crate contents decided at random when you open it, or are their contents know as soon as they're dropped?

Uhm, more on-topic. Let me keep one tab for the Island, and one tab open for nattering and checking bios.


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Beeps
 Tuesday, April 12 2011 @ 01:01 PM UTC  
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Probably the former, rather than the latter. Still, making some sort of list would be nice. It may just be my own broken logic, but there's no sense of risk if I never know what I missed out on.

Having a way to set some pages (Bios, preferences, and the donate-for-other-player page come to mind) to disable_bad_nav or something would be nice, but I think that may not be a small task. Trying to follow addnav all the way down to where it completes is a hell of a trip. There's the $pop option, but I don't know how that would play with the fact that it's set up to lead the player back to their last page when they're done - I think that would also cause any other browsing to badnav to the bio...


Goat Collector
 
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Mongo
 Wednesday, April 13 2011 @ 03:47 AM UTC  
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Quote by: Docenspiel

This might be quite an annoyance for coding and what-not, but I'd like some board and card games people can play against each other. I'd love to play someone in a game of chess or poker without having to use another site.

We've already got gambling in pubs (well, we've got machines that take your req and cigs), why not a little table tucked away in a quiet corner for games of strategy and/or deceptiveness?



I may have just what you're looking for. How do you feel about a Double 48 Dominoes Tournament?

I have the facilities at Mongo's Req Room, and I'm sure someone could program the actual game without too much trouble.


If it cant be done, should I stop doing it?
 
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