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Hairy Mary |
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Saturday, July 26 2014 @ 10:32 PM UTC (Read 1908 times) |
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Improbable Badass
Status: offline
Registered: 08/17/08
Posts: 1083
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Would it be possible for programs in one Place to be able to read and write to memories in other Places? This could lead to some fantastic interaction between Places.
At the moment, you can write to memories in other Places, but can't read them. (This means that if you try to increment a memory in another Place it won't work properly. If a memory in Place A is set to 200 say, and a contraption in Place B tries to add 100, then it will end up as 100, not 300.)
You'd need to have (programming) access to the Place holding the memory that you want to read/write to in order to set the contraption in the first place, so there wouldn't be too much room for dickery.
Even better, if as a programmer, when you were setting these gadgets you got a list of all memories which you've got programming access to, but that would just be icing on the cake.
If this is possible, then it would be bloody brilliant to be able to set quests in one Place which involve going and doing something in somebody else's Place. If not, then what is here already is something to play with, and I fully intend to exploit it. But if it is possible then it would make me most pleased.
Please? Pretty please?
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Rowley |
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Sunday, October 12 2014 @ 09:13 PM UTC |
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Newbie
Status: offline
Registered: 11/10/12
Posts: 5
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I agree. It would be bloody brilliant.
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Harris |
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Monday, October 13 2014 @ 04:45 AM UTC |
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Improbable Badass
 Status: offline
Registered: 11/24/09
Posts: 456
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Makes me wish GERM was still around... the fun that could be had with the Bingo Hall alone...
"Ain't nothin' left to do but smile, smile, smile."
-The Grateful Dead
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