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JonT |
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Wednesday, December 31 2014 @ 06:37 AM UTC (Read 1258 times) |
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Contender
 Status: offline
Registered: 09/28/14
Posts: 41
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I have a couple ideas for contrivances and contraptions.
I have two new proposed contraptions. One would be a toggle switch for locking doors. When activated it switches the lock status of a specific door from locked to unlocked or vice versa. The second would do the same thing except it would be for all doors in a room.
For the contrivance, I propose every time a player enters a place after a natural new day this contrivance will pass.
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Hairy Mary |
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Wednesday, December 31 2014 @ 12:35 PM UTC |
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Improbable Badass
Status: offline
Registered: 08/17/08
Posts: 1083
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Isn't the toggle door lock idea essentially just a combination of the Lock and Unlock Door Contraptions? How would this be useful?
A Contrivance to test for New Day though, I can definitely see a use for that. So a vote from me there.
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