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 Ideas for new contrivances and contraptions.
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 Wednesday, December 31 2014 @ 06:37 AM UTC (Read 1258 times)  
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Registered: 09/28/14
Posts: 41

I have a couple ideas for contrivances and contraptions.

I have two new proposed contraptions. One would be a toggle switch for locking doors. When activated it switches the lock status of a specific door from locked to unlocked or vice versa. The second would do the same thing except it would be for all doors in a room.

For the contrivance, I propose every time a player enters a place after a natural new day this contrivance will pass.

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Hairy Mary
 Wednesday, December 31 2014 @ 12:35 PM UTC  
Forum Improbable Badass
Improbable Badass

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Registered: 08/17/08
Posts: 1083

Isn't the toggle door lock idea essentially just a combination of the Lock and Unlock Door Contraptions? How would this be useful?

A Contrivance to test for New Day though, I can definitely see a use for that. So a vote from me there.

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