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Clueless |
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Saturday, November 04 2017 @ 05:14 PM UTC (Read 3004 times) |
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Badass
Status: offline
Registered: 09/10/11
Posts: 90
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So as many people on mobile devices can attest, sometimes it's nigh impossible to see a rollover. Some devices/OS's you can long click or something and it'll stay up or you'll see if for a second, but in general it's just a pain in the ass.
No need to make things complicated to fix it though. Just add a block at the top of a bio page for the physical description. The rest of the rollover is all there already anyway. Preferably its format would display the same as the rollover, so that it doesn't look janky and irregular, for the sake of rollovers that are all in pretty lines of text or otherwise stylized around how the words are spaced, etc.
Maybe at the same time tweak the layout of the top of the bio page at the same time, because right now it just looks a bit off with the avatar bumping over the name/title/level, but hey whatever pretty much. One way to do that easily might be to simply affix the entire rollover as is onto the bio page, just permanently displayed instead of requiring a mouseover.
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Pinrut |
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Saturday, November 04 2017 @ 05:25 PM UTC |
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Newbie
 Status: offline
Registered: 09/24/12
Posts: 5
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Alternatively, the list of information already available by default in a player's bio can be expanded to show the same information that is in a roll-over description. Race, Mount, and Clan are already accounted for, so having Wielding and Wearing lines might be more initially feasible. With those added, all that would be left is a space for the physical description and that itself could be similar to the two Bio writing spaces available. Maybe located above the Short Bio designations, and right below the other player information?
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Clueless |
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Saturday, November 04 2017 @ 05:33 PM UTC |
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Badass
Status: offline
Registered: 09/10/11
Posts: 90
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Right, the weapon and armor. I keep forgetting those aren't in the bio already. Which has always been a bit odd since it has things like the race and mount in there. Just a bit inconsistent. It should all be there, I say!
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Widdershins |
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Thursday, November 16 2017 @ 12:19 AM UTC |
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Contender
 Status: offline
Registered: 09/22/15
Posts: 46
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I second the suggestion as it solves another problem as well.
Narr chat has no mouse-over so if you want to check someone's mouse-over there's no way to find out, no matter the device.
Please CMJ, put mouse-over on the bio page and kill two birds with one stone 
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CavemanJoe |
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Sunday, November 26 2017 @ 06:50 PM UTC |
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Admin
 Status: offline
Registered: 02/24/08
Posts: 2281
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So I had a look at this today during Nerv's naptime because it really is a neat idea and more people are playing on mobile than ever before. I figured it'd be nice to be able to see your commentary mouseover in the bio page and also in the customization page too.
It's WAY more complicated than I anticipated; mouseovers are generated and formatted whenever you input chat. It's this way so that the chat that the game outputs is already formatted and only needs to be grabbed from a cache and spat out onto the page for the browser to render. Previous versions of the chat engine would look up everyone's weapon/armour/species/whatever every time chat updated, which as you might imagine was slow as fuck.
Allowing the mouseover to be visible outside of chat means making mouseover generation its own function, which would be handy - it also opens the door to storing the mouseover already-formatted somewhere, and only having to update it when the player changes something that would affect it. That could shave a few milliseconds off chat input times, so that's an awesome idea.
I just figured I could implement it in half an hour while Nerv was asleep, and I was wrong, so I'll continue to have a look at this tonight. 
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