Anonymous: Laina |
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Saturday, July 04 2009 @ 07:28 PM UTC (Read 6017 times) |
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I was just wondering if anyone has ever played a similar text-based game before where you have to fight odd creatures... I remember playing one awhile back (that, consequently, also referenced favorites like Monty Python and Hitchhiker's Guide) but can't for the life of me remember what it was called. Google has been no help.
Can anyone think of any?
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CavemanJoe |
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Saturday, July 04 2009 @ 07:33 PM UTC |
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Well, Improbable Island is based on Legend of the Green Dragon source code, so it's likely you're remembering another LotGD-a-like. If you click on the "LOGD Net" link from the login page, there's a whole bunch of them out there. 
(this one's the best, though )
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Rosin |
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Saturday, July 04 2009 @ 07:41 PM UTC |
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Improbable Badass
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I'm not one to play favorites (Dan), but I believe this is the better of the LoGD games I've played. Well written bases, well staffed (all two and two thirds of you), and a wonderful cast of players. Excellent stories. Even decided to emigrate my character from a different LoGD to be the current Rosin persona.
A magpie's work is never done.
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Jade XXIV |
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Saturday, July 04 2009 @ 07:44 PM UTC |
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Improbable Badass
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I lasted a day on LotGD, maybe two. Yet here I am...many months later, still traipsing about this lovely Island that Dan created. I hardly get any sleep anymore, but it's a LOT of fun. Insomnia has never been this fun before .
Islanding since 2009.
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Rosin |
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Saturday, July 04 2009 @ 07:46 PM UTC |
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Improbable Badass
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Like Jade says, this one simply pulls on people. The community, the game, the characters, practically demands that you stick around to see what happens next. I'm not the only one who stayed up until four in the morning writing out stories on this little game.
A magpie's work is never done.
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CavemanJoe |
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Saturday, July 04 2009 @ 07:52 PM UTC |
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I think it's the community that does it. And the game design has both influenced and been influenced by the community.
(for example, the community would be very different if I hadn't put in that big ol' wall-o-text at the start of the game to scare away the impatient or unimaginative, and we wouldn't be doing iitem-based gifting in S2 if this community hadn't been so altruistic. Also, /special comments wouldn't have been invented had there not been player demand for them here. So it goes both ways!)
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Bernard |
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Sunday, July 05 2009 @ 08:47 AM UTC |
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Improbable Badass
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Quote by: Jade+XXIVI lasted a day on LotGD, maybe two. Yet here I am...many months later, still traipsing about this lovely Island that Dan created. I hardly get any sleep anymore, but it's a LOT of fun. Insomnia has never been this fun before .
I have to say that, on occasion, insomnia has been a lot of fun outside of tapping away at a keyboard. But don't let Treacle hear you say that.
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Bodoni |
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Sunday, July 05 2009 @ 10:49 PM UTC |
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Infocom put out a game called the Hitchhiker's Guide to the Galaxy, based on Adams' books. It was a single-player text based game, though Infocom liked to call such things "interactive stories". One of the quests was to find bits of lint, another quest was to obtain the Babelfish (this involved doing a string of very improbably tasks), and a third was to survive the Reading of the Vogon Poetry.
Maybe this was what you're thinking of?
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EvilEllie |
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Monday, July 06 2009 @ 07:27 PM UTC |
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A single player text based game I used to love is Leather Goddesses of Phobos. Described by Wikipedia as: "This game was Infocom's first "sex farce" and featured selectable "naughtiness" levels ranging from "tame" to "lewd"." Funfunfun
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Giuseppe Lorenzo |
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Monday, July 06 2009 @ 07:36 PM UTC |
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Improbable Badass
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This is my first and only text RPG. There will be no others that have taken my heart so.
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Bodoni |
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Wednesday, July 08 2009 @ 05:06 AM UTC |
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Quote by: EvilEllieA single player text based game I used to love is Leather Goddesses of Phobos. Described by Wikipedia as: "This game was Infocom's first "sex farce" and featured selectable "naughtiness" levels ranging from "tame" to "lewd"." Funfunfun
Also you could select your sex. Or at least choose which bathroom to go into at the start of the game. And yes, it was a lot of fun, though it was extremely aggravating in some cases.
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EvilEllie |
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Wednesday, July 08 2009 @ 11:48 AM UTC |
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Quote by: BodoniQuote by: EvilEllieA single player text based game I used to love is Leather Goddesses of Phobos. Described by Wikipedia as: "This game was Infocom's first "sex farce" and featured selectable "naughtiness" levels ranging from "tame" to "lewd"." Funfunfun
Also you could select your sex. Or at least choose which bathroom to go into at the start of the game. And yes, it was a lot of fun, though it was extremely aggravating in some cases.
Ah yes, choose one gender, then play the game as though you are the other one. Funfunfun.
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