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Introducing Improbable Labs

Improbable Island is now more open than ever - you, as a player, can now create new features for the game and submit them to us for inclusion. Check out labs.improbableisland.com and see what you can come up with!

Season Two Announced

On the first of July - with any luck - we'll be heading into the Open Beta phase of Improbable Island Season Two!  What does this mean?

It means that, with one month left to run, I'm gonna blow the lid off the much-rumoured Secret Feature and let you guys know some of the things that are happening in Season Two.  Read on for the full story!

Improbable Island: Season One

On the first of July, Improbable Island will come out of beta and into Season One!  What does this mean for you?  Read on to find out...

New Equipment - Status Update

This is just a quick blog post to let you lot know of the most recent status updates on Improbable Island.

The hardest part of this was figuring out how much everything would cost.  I obtained the help of a good IRL (when did we have to start qualifying "Friend" with "IRL?"  Anyway,) friend of mine (who also happens to run a catgirl-orientated website) who figured out an algorithm for me.  I then tweaked it slightly to reflect the Island's unique quirks, and the result is that I can simply enter the equipment level, name, and effects, and the algo will tell me how much it'll all cost.
Thank you, Mr Sleep - without your assistance, this would have taken a damn sight longer.

Current status:
WEAPONS: Done.  Over 80 unique weapons, each more ridiculous and extravagant than the last.

ARMOUR: 60% done.  Over 50 unique sets of armour, some including life-support systems, some including automatic counterattack measures, some just plain silly.

GLOVES, BOOTS AND HELMETS:  About 20% done.  Most of this will be entirely new material.

The new Equipment table will not have any rarity values - Bill (I might sack him and employ a Sheila or Sharon or Shawn instead) will have an unlimited supply of each item.  When the new Equipment table is installed, you'll lose whatever equipment you currently have, and will gain a full refund of the original purchase price, which you'll then be able to use to buy new equipment.  It'll necessitate a couple of hours' downtime.

The PVP bug in the World Map module has been mostly fixed.  The upgrade will necessitate rebuilding the map, and I may take the opportunity to expand it a little.  Either way, it will result in a couple of hours' downtime, during which time I'll also apply the new equipment table.

The PVP bug in the Dwellings overview screen is still at "scratching-of-the-head" stages.

We're okay.  We're not stellar, but we're okay.  Don't feel as though we've got more than enough money so you don't have to donate - but don't feel as though we're gonna go down the toilet if you don't donate, either.  In short, you lot can keep up the current steady flow of donations, and we'll be good.

It's been a while since we've had a Newbie Tuesday, and the coffers don't quite stretch to a decent one right now.  Could I bother you guys to post a link in your blogs, if you've got one?  Ta.

I've made a new theme for Improabable Island, and will be releasing it soon.  This one will be ad-free, so it'll be for donators only I'm afraid.  If you're thinking of donating just to see this theme, please don't just yet - it's not finished!

I've been thinking of running a more slow-paced server that resets once per month.  I'd run it alongside the original, for people who just can't get enough of Improbable Island as well as people who favour a less intense game.  Let me know if you think this is a good idea.

An Interview with The Watcher is coming soon.  I've been writing occasional annoucements as her, trying to get into her character, that kind of thing.  Expect The Enquirer to become more of a roleplay environment before too long.

So, um, yeah.  This is what I've been working on, Improbable-wise at least.  I'd say a bit more about what else I've been doing, but I don't think it'd be as interesting. :)

Have fun!

We're back!

Until the DNS records are properly sorted, you can play Improbable Island at  Have fun!

UPDATE:  DNS records have now begin to propagate, and Improbable Island is now accessible from its standard domain name in the United Kingdom.  Other countries will follow soon.  E-mails sent by the game are still not being delivered, but this should be rectified within a few hours.